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Knock on The Coffin Lid
In Knock on the Coffin Lid, sound becomes a bridge between the player and a world where life and death intertwine in an endless cycle. It is not just decoration — it is the game’s second heartbeat.
Responsibilities / Contributions
Knock on the Coffin Lid (PC, PS, Xbox) – GDWC 2023 Finalist, Nightmare of Millenis (Unity
+ FMOD)
● Led audio production across two narrative titles, including combat, UI, and cinematics
● Directed voice-over casting, recording, and editing for multiple languages
● Built FMOD-based dynamic SFX systems with real-time mixing and parameter logic
● Delivered 15,000+ custom assets and optimized audio for PC and console builds
● Troubleshot audio system issues and optimized sound behavior across gameplay scenarios
GDWC 2023 (Winter Season) — Indie Award Finalist. (thegdwc.com)
DevGAMM Vilnius 2024 — Nominated for Most Anticipated Game and Excellence in Visual Art.




