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As an audio designer, I specialize in creating immersive sound experiences for various game projects. My technical proficiency and creative impact make me a valuable asset.
SKILLS
- Sound Design
- Field & Studio Recording
- Fmod and Wwise
- Unity and Unreal Engine
- Composing Music
- Mixing & Mastering
- Implementation
- Game Audio Expertise
E X P E R I E N C E
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AUDIO PRODUCER
Nexters
2021 - Present
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Experienced in mixing and mastering audio for final delivery
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Created sound effects and Foley for scenes and sequences
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Advised performers to ensure high-quality final products
Deploy Hero, Hero Wars, Island Hoppers​
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PRINCIPAL AUDIO DESIGNER
RedBoon
2022 - Present
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Managing a team of audio
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Making Audio Assets
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Implementation in the project
Knock on the Coffin Lid​
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AUDIO DESIGNER
Paprikash Studio
2021
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Created SFX
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Created Music
Open Wheel Manager 2​
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JUNIOR AUDIO DESIGNER
Tenebrium Studio
2020 - 2021
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Created SFX
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Foley recording
Atrophia: Diseased Lands
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E D U C A T I O N
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NATIVE UNREAL AUDIO SYSTEM
XSSR ACADEMY
2022
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INTERACTIVE SOUND AND AUDIO ENGINES
XSSR ACADEMY
2021
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